Assignment: Constant Motion SC.6.P.12.1 Assignment

Created by Aisha T on

5 activities: 4 games, 1 assessment

47 min

Activity 1: Assessment. Estimated duration: 5 min

Assessment with 5 questions from Constant Motion.

5 questions assessment

Activity 2: Question Game. Estimated duration: 7 min

Car Challenge - Reference Frames and Scale Units

Is there any better way to learn about the physical concept of frames of reference and scale units than to drive around a fancy red car? We think not. In this interactive simulation, you will experience how cars can change speed, direction, and acceleration. See how speed is measured against a stationary frame of reference. The game ends with a quiz to test your understanding of the concepts explored.

Ratings

Teacher Ratings (59) 3.7 stars.

Student Ratings (14271) 3.3 stars.

Activity 3: Instructional Game. Estimated duration: 8 min

Cowapult

You must launch a cow as far as possible by using a catapult, or in this case a Cowapult, and correctly answer questions about the SI system of measurement, position, motion, and acceleration. Each toss introduces a new topic. When you answer questions correctly, your cow will get a boost. Get prepared to use your Cowapult!

Ratings

Teacher Ratings (204) 4.2 stars.

Student Ratings (41517) 3.2 stars.

Activity 4: Instructional Game. Estimated duration: 12 min

Push'em Robots

Be a Robot Boxing champion! Strike boxes and other robots with the right force by applying Newton's First and Second Laws.

Ratings

Teacher Ratings (54) 4.4 stars.

Student Ratings (18103) 3.4 stars.

Activity 5: Instructional Game. Estimated duration: 15 min

Newton's Golf Island

Newton's Golf Island is a physics-based game where you have to play golf while learning about Newton's first and second laws. Aim, shoot and release to hit the target holes and get the highest score!

Ratings

Teacher Ratings (153) 4.5 stars.

Student Ratings (76155) 4.1 stars.