Assignment: Using Position, Direction, and Speed to Describe Motion 7.P.1.1 Assignment

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Created by Jeremiah C (Sour Nucleus) on

8 activities: 7 games, 1 assessment

72 min

Activity 1: Assessment. Estimated duration: 10 min

Assessment with 10 questions from Using Position, Direction, and Speed to Describe Motion.

10 questions assessment

Activity 2: Simulation Game. Estimated duration: 10 min

Projectile Motion - Intro

Blast a car out of a cannon, and challenge yourself to hit a target! Learn about projectile motion by firing various objects. Set cannon angle, height, and initial speed. Take measurements or display velocity and acceleration vectors. Turn on air resistance and observe what happens to the projectile's path. Note: Students will automatically move through this simulation after 10 minutes of playtime.

Ratings

Teacher Ratings (13) 3.6 stars.

Student Ratings (4754) 3.2 stars.

Activity 3: Question Game. Estimated duration: 6 min

Matching Unit

You will match cards containing words and pictures related to measurement units. For example, you may have to match a picture of a car with km/hour, the type of unit you would use to measure and describe the speed of a car. As you make matches, pop ups will appear with more information about motion, frames of references, and units of measurement.

Ratings

Teacher Ratings (33) 3.8 stars.

Student Ratings (7822) 3.1 stars.

Activity 4: Instructional Game. Estimated duration: 8 min

Cowapult

You must launch a cow as far as possible by using a catapult, or in this case a Cowapult, and correctly answer questions about the SI system of measurement, position, motion, and acceleration. Each toss introduces a new topic. When you answer questions correctly, your cow will get a boost. Get prepared to use your Cowapult!

Ratings

Teacher Ratings (204) 4.2 stars.

Student Ratings (41517) 3.2 stars.

Activity 5: Instructional Game. Estimated duration: 8 min

Cowapult

You must launch a cow as far as possible by using a catapult, or in this case a Cowapult, and correctly answer questions about the SI system of measurement, position, motion, and acceleration. Each toss introduces a new topic. When you answer questions correctly, your cow will get a boost. Get prepared to use your Cowapult!

Ratings

Teacher Ratings (204) 4.2 stars.

Student Ratings (41517) 3.2 stars.

Activity 6: Instructional Game. Estimated duration: 14 min

Ms. Rose & Reference Frames and Units

Ms. Rose, Ms. Rose ... what is the SI unit for length? Play each mini-game to learn new information about motion, frame of reference, units, coordinates and more. Ms. Rose will help you learn about the subject, but you will need to be prepared for the upcoming multiple choice questions. How many points can you earn?

Ratings

Teacher Ratings (55) 3.9 stars.

Student Ratings (13478) 3.2 stars.

Activity 7: Instructional Game. Estimated duration: 8 min

Cowapult

You must launch a cow as far as possible by using a catapult, or in this case a Cowapult, and correctly answer questions about the SI system of measurement, position, motion, and acceleration. Each toss introduces a new topic. When you answer questions correctly, your cow will get a boost. Get prepared to use your Cowapult!

Ratings

Teacher Ratings (204) 4.2 stars.

Student Ratings (41517) 3.2 stars.

Activity 8: Instructional Game. Estimated duration: 8 min

Cowapult

You must launch a cow as far as possible by using a catapult, or in this case a Cowapult, and correctly answer questions about the SI system of measurement, position, motion, and acceleration. Each toss introduces a new topic. When you answer questions correctly, your cow will get a boost. Get prepared to use your Cowapult!

Ratings

Teacher Ratings (204) 4.2 stars.

Student Ratings (41517) 3.2 stars.