Assignment: Patterns of Motion ES-PS2.A-2 Assignment

Created by Robert O on

3 activities: 2 games, 1 assessment

25 min

Activity 1: Assessment. Estimated duration: 5 min

Assessment with 5 questions from Patterns of Motion.

5 questions assessment

Activity 2: Simulation Game. Estimated duration: 10 min

Projectile Motion - Lab

Blast everyday objects out of a cannon! Change the mass and diameter of the objects, and experiment with a toy car or record-setting pumpkin. Explore projectile motion on another planet by changing the acceleration due to gravity. Use the tracer tool to measure the time, range, and height along the projectile's path. Note: Students will automatically move through this simulation after 10 minutes of playtime.

Ratings

Teacher Ratings (7) 3.7 stars.

Student Ratings (3315) 3.3 stars.

Activity 3: Simulation Game. Estimated duration: 10 min

Projectile Motion - Intro

Blast a car out of a cannon, and challenge yourself to hit a target! Learn about projectile motion by firing various objects. Set cannon angle, height, and initial speed. Take measurements or display velocity and acceleration vectors. Turn on air resistance and observe what happens to the projectile's path. Note: Students will automatically move through this simulation after 10 minutes of playtime.

Ratings

Teacher Ratings (13) 3.6 stars.

Student Ratings (4206) 3.2 stars.