Assignment: Speed, Velocity, and Acceleration PS.10a Assignment (Copy)

Created by Therese S on

8 activities: 8 games

72 min

Activity 1: Instructional Game. Estimated duration: 8 min

Cowapult

You must launch a cow as far as possible by using a catapult, or in this case a Cowapult, and correctly answer questions about the SI system of measurement, position, motion, and acceleration. Each toss introduces a new topic. When you answer questions correctly, your cow will get a boost. Get prepared to use your Cowapult!

Ratings

Teacher Ratings (204) 4.2 stars.

Student Ratings (41517) 3.2 stars.

Activity 2: Simulation Game. Estimated duration: 10 min

Projectile Motion - Drag

Take a deeper look at the effects of air resistance when firing a projectile from a cannon. Determine which factors influence the drag force. Adjust the drag coefficient and see the projectile change shape. Control the mass and diameter of the projectile, and set the altitude. Watch the velocity and drag force in real time! Note: Students will automatically move through this simulation after 10 minutes of playtime.

Ratings

Teacher Ratings (2) 3.0 stars.

Student Ratings (1106) 3.2 stars.

Activity 3: Simulation Game. Estimated duration: 10 min

Projectile Motion - Intro

Blast a car out of a cannon, and challenge yourself to hit a target! Learn about projectile motion by firing various objects. Set cannon angle, height, and initial speed. Take measurements or display velocity and acceleration vectors. Turn on air resistance and observe what happens to the projectile's path. Note: Students will automatically move through this simulation after 10 minutes of playtime.

Ratings

Teacher Ratings (13) 3.6 stars.

Student Ratings (4754) 3.2 stars.

Activity 4: Simulation Game. Estimated duration: 10 min

Projectile Motion - Lab

Blast everyday objects out of a cannon! Change the mass and diameter of the objects, and experiment with a toy car or record-setting pumpkin. Explore projectile motion on another planet by changing the acceleration due to gravity. Use the tracer tool to measure the time, range, and height along the projectile's path. Note: Students will automatically move through this simulation after 10 minutes of playtime.

Ratings

Teacher Ratings (8) 3.8 stars.

Student Ratings (4007) 3.3 stars.

Activity 5: Instructional Game. Estimated duration: 10 min

Units & Motion

Are you ready to fly? In this game you will be a helicopter pilot demonstrating motion and position frame of reference. You will also learn about SI units and scientific notation. Try to avoid the obstacles! Each time you crash, you will have to answer multiple-choice questions to try again. Play through both rounds to get your final score!

Ratings

Teacher Ratings (47) 3.9 stars.

Student Ratings (11163) 3.2 stars.

Activity 6: Instructional Game. Estimated duration: 8 min

Cowapult

You must launch a cow as far as possible by using a catapult, or in this case a Cowapult, and correctly answer questions about the SI system of measurement, position, motion, and acceleration. Each toss introduces a new topic. When you answer questions correctly, your cow will get a boost. Get prepared to use your Cowapult!

Ratings

Teacher Ratings (204) 4.2 stars.

Student Ratings (41517) 3.2 stars.

Activity 7: Question Game. Estimated duration: 6 min

Matching Unit

You will match cards containing words and pictures related to measurement units. For example, you may have to match a picture of a car with km/hour, the type of unit you would use to measure and describe the speed of a car. As you make matches, pop ups will appear with more information about motion, frames of references, and units of measurement.

Ratings

Teacher Ratings (33) 3.8 stars.

Student Ratings (7822) 3.1 stars.

Activity 8: Simulation Game. Estimated duration: 10 min

Forces and Motion: Basics - Motion

Explore the forces at work when pushing against a refrigerator, crate, or person. Create an applied force and see how it makes objects move. Measure the speed, and learn how to apply a force to speed up or slow down the object. Note: Students will automatically move through this simulation after 10 minutes of playtime.

Ratings

Teacher Ratings (50) 3.6 stars.

Student Ratings (18943) 3.2 stars.